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Introduction to Unity ECS (Entity Component System) and Job System
October 1, 2018
Last modified: November 13, 2018
In this blog post we get our hands on Unity ECS (Entity Component System), Job System, and implement Conway’s Game of Life with three different approaches: classic, hybrid and pure ECS. This way you can have a concrete example with a smooth transition from the classic implementation to pure ECS.
unity
ecs
entity component system
job system
performance
video game development
Written by
Juan M. Fornos, Mauricio Eguía
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