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WiseShards hits national TV!
September 5, 2024
Mauricio Eguía from WiseShards, and currently a member of the board of directors of CAVI (Uruguayan Game Developers Association), was recently featured on Ciudad Viva on TV Ciudad, Uruguay’s national television channel, to talk about Level UY and the National Video Game Competition.
WiseShards
TV
Written by
Juan M. Fornos, Mauricio Eguía
Avoid these game programming mistakes. Part 1.
January 30, 2023
Last modified: January 31, 2023
Mistake #1: Duplicating code. Mistake #2: Using conditionals to handle behaviors that depend on states.
programming
Written by
Juan M. Fornos
WiseShards at GDC 2021!
June 29, 2021
We’ll attend Game Developers Conference 2021. Do not hesitate to contact us!
gdc
events
Written by
Juan M. Fornos, Mauricio Eguía
WiseShards at GDC Summer 2020!
July 30, 2020
We’ll attend Game Developers Conference Summer 2020. Do not hesitate to contact us!
gdc
events
Written by
Juan M. Fornos, Mauricio Eguía
WiseShards at CAVI Directory 2020-2021
May 28, 2020
We are happy to announce that WiseShards is now part of the CAVI directory (Uruguayan Video Game Developers Chamber of Commerce).
WiseShards
Written by
Juan M. Fornos, Mauricio Eguía
Arcane Secrets - MIEM 2019 Award Plaque
December 9, 2019
We received the award plaque of the video games grant contest of the Ministry of Industry of Uruguay (Category II “Vertical Slice” 2018) for our game Arcane Secrets.
Arcane Secrets
Written by
Juan M. Fornos, Mauricio Eguía
Introducing Owliver Tweet
October 11, 2019
Owliver Tweet was our first logo idea. We ❤️ Owliver. That’s why he became our official mascot (or familiar maybe 🤔).
WiseShards
Written by
Juan M. Fornos, Mauricio Eguía
WiseShards at Game Connection Europe 2019!
September 27, 2019
We’ll be at Game Connection Europe 2019 in Paris. Will you be there too?
game connection
events
Written by
Juan M. Fornos, Mauricio Eguía
Happy Two Years
August 1, 2019
It has been two years since we embarked on this difficult but rewarding adventure. Happily we are still here! 😅
WiseShards
birthday
Written by
Juan M. Fornos, Mauricio Eguía
WiseShards at Expo Innovación 2019
June 22, 2019
On June 16, we’ve been to Expo Innovación 2019 to show our current work, especially Arcane Secrets.
events
Arcane Secrets
Written by
Juan M. Fornos, Mauricio Eguía
WiseShards at GDC 2019!
March 4, 2019
Last modified: March 10, 2019
We’ll be at the Game Developers Conference 2019 in San Francisco. Will you be there too?
gdc
events
Written by
Juan M. Fornos, Mauricio Eguía
Basic Procedural Desert Generation and Rendering in Unity
October 13, 2018
Last modified: August 25, 2019
In this blog post we present a simple way to generate a desert and then render it with custom shaders in Unity.
Perpetual Wizard
unity
desert
procedural generation
shader
graphics
video game development
Written by
Juan M. Fornos, Mauricio Eguía
Introduction to Unity ECS (Entity Component System) and Job System
October 1, 2018
Last modified: November 13, 2018
In this blog post we get our hands on Unity ECS (Entity Component System), Job System, and implement Conway’s Game of Life with three different approaches: classic, hybrid and pure ECS. This way you can have a concrete example with a smooth transition from the classic implementation to pure ECS.
unity
ecs
entity component system
job system
performance
video game development
Written by
Juan M. Fornos, Mauricio Eguía
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